Showing posts with label group activity. Show all posts
Showing posts with label group activity. Show all posts

Friday, November 25, 2016

Cootie Catchers to Review Grammar


Let's face it: teaching and reviewing grammar with older students can be boring for the students and the teacher. Worksheets and power points just don't cut it. I'm a big fan of games that involve the whole class (see my blog post here for ideas), but recently I was looking for something that could work for pairs of students. I decided to take a chance on Cootie Catchers for my teen students. I called it "Throwback Thursday" because I was worried they would think it was silly or juvenile, but they instantly had smiles plastered on their faces, and more importantly, they were interested and engaged.

There are many ways to use Cootie Catchers. My favorite is to have a "speed round" where students, in pairs, go as quickly as they can to answer three different questions from a single Cootie Catcher correctly. When the first partner has done so, they switch places and the second partner has to answer three questions correctly from a different Cootie Catcher.  The first pair to finish wins.

Below are instructions for folding and using a Cootie Catcher, and some links to the ones I have made to review grammar. If you want to make your own, click here for a free template.


Tuesday, September 6, 2016

Group Writing Project Resources

I'm always looking for group writing activities. Writing is most often a solitary, even lonely, experience, so any time a collaborative project is useful, I'm on board. Here are three I intend to try this year:

First is an excellent group writing activity that is especially good for freshmen at the beginning of the year, and as a bonus, it integrates technology. This blog explains the professor's project for college freshmen, but it could be easily adapted for a younger crowd.

Faculty Focus Real-World Writing Project

Next is a video of group writing in action from a high school English teacher. It shows her whole process, which is easily adaptable for whatever topic you are addressing, and gives tips to make the whole thing effective. It's interesting that although it is a writing project, the teacher says that the discussion in the most important aspect of the activity.

Teaching Channel - High School Writing Lesson


Last is a fun collaborative poetry project from the Literary Maven. I'm not sure how I will work this into my curriculum yet, but I'll figure something out because it looks like a lot of fun.

The Literary Maven - Collaborative Poetry Writing

The group writing activity I use most often in my class is one on figurative language. I go over the definitions of six or seven types of figurative language and then show a piece of art. Groups have to come up with an overall thesis, then write one of each type of figurative language relating to the thesis about the artwork. It's easy enough to set this up yourself, but if you want my teaching packet, you can see it here:


  

       



Thursday, August 6, 2015

Class Rules Activity

https://www.teacherspayteachers.com/Product/Back-to-School-Class-Rules-Activity-1910893

It's important to go over the class rules on the first day of class, but there's nothing that makes students check out quicker. After several class periods, it just sounds like so much blah, blah, blah.

Here's an activity that involves students in the process. Not only does it require their attention and participation, I find that students understand and follow the rules better since they feel at least partial ownership.

First, lay out the non-negotiable rules. The fewer, the better. Mine are: Be Respectful, Be Prepared, and Understand and Follow Class Policies.

Ask students to write down their expectation for the class, including for academics, the instructor, and classmates. Then put them in groups of 4 -5 to share and consolidate their ideas. Then have the groups share with the whole class. Decide, as a class, what the rules should be (of course you have veto power, but it's surprising how fair and thorough the students usually are).

You can then prepare a printed version of the rules and add other class policies.

Good luck, and happy first day!

If you want more detailed instructions, a poster, graphic organizers, a template for class policies, and a fun quiz regarding the rules, I have a prepared packet for purchase here:

https://www.teacherspayteachers.com/Product/Back-to-School-Class-Rules-Activity-1910893



Wednesday, July 15, 2015

Back to School Icebreaker for Middle and High School

https://www.teacherspayteachers.com/Product/Back-to-School-Bingo-780909


It's that time of year again to begin planning for back to school. Icebreakers for the first day are hard to find for middle and high schoolers, so I always come back to the tried-and-true Bingo game.

The idea of an ice breaker is to get students to interact, start conversations, and find things they have in common with each other. This activity does that better than any other that I've tried.

You will need eight or nine different Bingo cards, the squares filled in with different things your students may have done or hobbies they have, favorites, characteristics, or anything else unique that you think is interesting. I like to use things they might have done over the summer: jobs, vacations, etc. There are many blank Bingo card templates you can download for free. Just do a search for "Bingo template" and you'll find some. Fill in the squares on the first card, then keep mixing them up and adding and subtracting items for the remaining seven or eight cards. I'll be honest, it's a lot of work, but you can re-use them every year.

To play, mix up the cards and pass out one to each student. On "go," they have to find someone who matches the item in the square, and write his or her name on the card.

Students can only use the same person for two squares, then they have to move on to someone else. When someone gets a Bingo (diagonal, horizontal, or vertical row all marked off) they shout out "Bingo!" In a regular game, that would end it, but I like to give out treats for five or six Bingos to encourage the conversations to go on.

If you don't want to make your own cards, I have some in my store that have been successful with multiple classes. You can find them here

https://www.teacherspayteachers.com/Product/Back-to-School-Bingo-780909

Tuesday, August 26, 2014

Punch Game

Once in a while, I like to do something a little silly to add interest to an otherwise dry lesson plan. This is a game I've used before to spice up grammar lessons and review for final tests. It takes a little time to prep, but you can re-use it for years to come.

On a piece of foam core, hot glue plastic cups in rows, leaving at least a half inch between the rims of each cup.
 When the glue is set, you can put a question, task, or review question in each cup. I like to add a different treat along with each question and a few "free passes."

Cut squares of tissue paper and use a rubber band to secure them to around the top of the cups.
Here is one I made for a church class (Primary). When you call a student up, he or she has to choose a cup and punch through the tissue to get to the question (and treat).

An alternative use it fill it with prizes and let students punch on their birthday or after certain goals are met.

The element of surprise and the carnival feel of this game will be sure to add a little extra fun to your classroom!



Friday, October 18, 2013

Figurative Language Matching Card Game

I finished the Concentration-style game for figurative language examples and terms that I mentioned in my last post. I took off the color coding from the trading cards, made everything into 2 1/2" squares and added term cards. I like the way it turned out, and I'm already thinking I'm going to use this as a quiz rather than a traditional multiple choice quiz for the terms. My students who get test anxiety are going to love this!

Tuesday, September 3, 2013

Spaghetti Tower Group Dynamic Exercise

For some of my students, twenty percent of their grade is determined by group work. They have "learning teams," which are governed by a self-written charter. How they cooperate in these teams is essential to their success.

I like to do this exercise at the beginning of the class, before they form learning teams, to help students recognize how they, and others, work in a group dynamic.

1. Divide the students into teams of four to five.

2. Give each team half a package of spaghetti, a jumbo box of Dots candy and one regular size marshmallow.

3. Tell the teams they have 18 minutes to build a tower. The tallest free-standing tower at the end of 18 minutes wins. When time is up, hands off.

4. The only rules are:  the tower must be free-standing (no propping), the marshmallow must be at the top of the tower, and teams must use only the materials provided.


The exercise is a variation of one that a friend participated in at a police academy. They also use it in business schools, and in various employee retreats. If you search "spaghetti team building" you will find the original exercise using 20 spaghetti noodles, a length of string, a length of tape and one marshmallow. I modified the materials to get more inventive, taller towers.

After the exercise, I have students write a few paragraphs of reflection:

1. How did your group work together?
2. Did someone emerge as the leader? How were decisions made?
3. What was your role in the group dynamic?
4. Was someone primarily a creative thinker? A practical thinker? An analyzer?
5. What could your group have done better?
6. How could you better contribute to the group dynamic?

Students love this activity, and it gets them thinking about the different ways people approach group work. The discussion is afterwards is always interesting.

Most recently, one group said they worked together seamlessly because they were all ex-military and had a similar mindset, with no problem trading off leadership. Another group had some contention because one of the members was eating the Dots and the self-appointed leader was trying to convince her that the group needed every Dot. One all-male team finished two minutes early and sat back. One all-female team fussed with their tower until the very last second. Every team is different, but there is always plenty to analyze.


 The winning tower!